![]() That is why the well-known mp3gain, based on Replay Gain, should have given way to more sophisticated ways of achieving results, not just perceptual ones. For even it is not only the mp3 format, as it happened initially, but a large number of different audio formats. So the Replayu Gain lost ground as an attempt to handle the volume of audio. Most of these do not follow the guidelines of Replay Gain, or at least it is not standard. We no longer speak only of music or audio player software, but of reproduction in telephones, in cars, in very diverse devices. Firstly because there are a very large number of audio players, very different from each other. Mp4Gain at this moment is definitely superior in quality and possibilities, in addition to being able to normalize different audio and video formats. ReplayGain tries to make sure that the sound of each song within a collection of songs is consistent with each other. ![]() It is based on measuring the sonority perceived by the listener. That is, ReplayGain focuses on perception, rather than absolute or total numbers, and tries to make the perception of the level of volume in two audio files is very similar. ReplayGain is the name of a technique invented with the technical intention of getting an equal volume perception of reproduction in different audio files. Its only $40 USD and it gives the same (or better) results that some hardware that cost several thousands of dollars. ĭownload it now, its a trial version so you can enjoy it and test it before you purchase. In 2003 was Mp3Gain, now more than a decade has passed and now its time for Mp4Gain. Its really one of a kind, no other software can do it. On the other hand, a very important feature let Mp4Gain normalize the audio of many video formats. Mp4Gain boost the volume at the best possible level, also it not limited to mp3 because it can handle many other formats. Mp4Gain in the other hand, really deeply analizes the level of the volume for each sample (44,100 times per second) and per each frequency, taking the digital audio file to its maximum and best optimization possible. ![]() If the player could not read those tags, Mp3Gain work had no effect at all. what was a good solution 10 years ago, is no longer the best solution for the current circumstances.ġ0 years ago the circumstances led us to a solution that totally depended on finding a music player that was able to read some specific tags, as was the case with the Replay Gain, Mp3Gain is based on Replay Gain and it depends on the capacity of the player to read certain tags. People not only listen music in Winamp, but in portable media players, smart phones, netbooks, etc. The quality of players now is really higher compared to a decade ago. We have plenty disc space, a lot of bandwith, space is not a problem at least not one that makes us sacrifice quality to save space or bandwith. It was the era when Winamp ruled absolutely, and the mp3 was, in turn, the only alternative to listen to audio with a decent sound on a computer without using huge amounts of disk space. Mp3Gain was very successful a decade ago, as the most viable option to ReplayGain algorithm. For those seeking an alternative to mp3gain, we could definitely tell that the Mp4Gain is the answer. ![]() Mp3Gain Alternative: Mp4Gain 5 start rating - 108,932 votes vote
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